Hilander RPGs

ZLDA: Dark Future

Three were chosen.

The Keeper of Wisdom, our guide.

The Keeper of Courage, our defender.

The Keeper of Power, our strength.

In harmony, the three would lead us ever forward, envisioning bright tomorrows, building toward them, and defending them from evil.

But evil is cunning, patient, and persistent.

Whispers caught at the keeper of power. Dark temptations drew him away.

Where once peace ruled, war raged, a war not even death could end. In their hubris, the gods had made their chosen ones eternal, resurrected age after age after age to plunge the land into turmoil again and again.

The last war ended 1,000 years ago. The next must come soon. But when the chosen appear, we will be ready.

No more will we sit idle to accept the war they thrust upon us.

We reject the gods' mandate, and we will seal away all three of their chosen ones.

From this day on, let our fate be our own.

-THE GREAT SAGE FARANDON

ZLDA: Dark Future

Set Up

The party should talk about what type of scenario they would like to play within this setting.

And then let them loose with a map and a ticking clock.

Mission Ideas

  1. Weaken Faction. Factions have information, supplies, artifacts, soldiers, and commanders. Remove or mislocate them to weaken the faction prior to conflict.
  2. Strengthen Faction: As above, but gain those elements for your own side.
  3. Rescue: Someone important is in enemy hands. Get them out alive.
  4. Betrayal: One of our own is switching sides, make sure they can't.
  5. Interception: An enemy resource is moving through a contested area. Secure it for our side, or destroy it if that's not possible.
  6. Delivery: Sneak an item, person, or information behind enemy lines.
  7. Temple Dive: A powerful site has been located. Retrieve the power hidden within before our enemies can.
  8. Assault: Destroy a vulnerable enemy fortification.

#setting #zlda