Hilander RPGs

D&D Motif Index by Theme

Motif: A common and recognizable element in story-telling.

18 Adventure Goals (Also Villainous Plots)

  1. Capture Individual
  2. Capture Territory
  3. Defend Location
  4. Destabilize Faction
  5. Destroy Object
  6. Escort Individual
  7. Gather Components
  8. Gather Intelligence
  9. Kill Creature
  10. Map Area
  11. Reach Location
  12. Recover Item
  13. Rescue Individual / Creature
  14. Secure Alliance
  15. Solve Mystery
  16. Steal Valuables
  17. Sway Opinion
  18. Win Competition

12 Curses

  1. Ability Removal
  2. Aging - Rapid
  3. Banishment
  4. Haunted
  5. Immortality - Unable to Die
  6. Inconvenient Compulsions
  7. Lycanthropy
  8. Mutation
  9. Nightmares - Unable to Rest
  10. Sentient Undeath
  11. Vampirism
  12. Wandering - Endless

Death - 20 Means Of

  1. Assassination
  2. Asphyxiation
  3. Blood Loss
  4. Chemical Overdose
  5. Crushed
  6. Decapitation
  7. Dehydration
  8. Drowning
  9. Eaten
  10. Execution - Legal
  11. Falling
  12. Illness
  13. Incineration
  14. Magical Accident / Experimentation
  15. Monster - Other than Eaten
  16. Murdered
  17. Old Age
  18. Petrification
  19. Poisoned
  20. Starvation

20 Environments - Artificial

  1. Aqueduct
  2. Bridge
  3. Castle
  4. Dungeon
  5. Farm
  6. Garden
  7. Graveyard
  8. Hovel
  9. Inn
  10. Keep
  11. Laboratory
  12. Library
  13. Mansion
  14. Palace
  15. Road
  16. Shrine
  17. Temple
  18. Vault
  19. Village
  20. Vineyard

20 Environments - Natural

  1. Badlands
  2. Canyon
  3. Cavern
  4. Coast
  5. Craters
  6. Desert
  7. Forest
  8. Grasslands
  9. Hills
  10. Island
  11. Jungle
  12. Lake
  13. Mountains
  14. Ocean
  15. Plateau
  16. River
  17. Savanah
  18. Shrubland
  19. Swamp
  20. Tundra

20 Environments - Weird

  1. Deadlands
  2. Fae Grove
  3. Fungal Forest
  4. Holy Ground
  5. Ley Line
  6. Planar Border
  7. Rotting Giant
  8. Unholy Ground
  9. Underworld
  10. World Tree

18 Factions

  1. Assassins' Guild
  2. Bandits
  3. Barbarians
  4. Circus - Traveling
  5. Crime Ring
  6. Cult
  7. Druid Circle
  8. Dwarves
  9. Elves
  10. Empire
  11. Fighters' Guild
  12. Kingdom
  13. Knightly Order
  14. Monastic Order
  15. Nomadic Tribe
  16. Orc Clan
  17. Priestly Order
  18. Wizardly Council

40 Gods - by Domain

  1. Air
  2. Art
  3. Balance
  4. City
  5. Creation
  6. Death
  7. Destruction
  8. Dreams
  9. Family
  10. Fate
  11. Fire
  12. Frost
  13. Healing
  14. Indulgence
  15. Industry
  16. Justice
  17. Knowledge
  18. Liberty
  19. Light
  20. Love
  21. Luck
  22. Magic
  23. Mercy
  24. Might
  25. Moon
  26. Music
  27. Nature
  28. Oaths
  29. Passion
  30. Shadow
  31. Stars
  32. Stone
  33. Storms
  34. Sun
  35. Time
  36. Travelers
  37. Trickery
  38. Truth
  39. War
  40. Water

Magic - 12 Forms Of

  1. Abjuration - Warding
  2. Conjuration - Summoning
  3. Divination - Learning Secrets
  4. Elemental
  5. Enchantment - Imbuing magical effects to the mundane
  6. Enchantment - Altering the mind or will of a creature
  7. Evocation - Creating Magical Effects
  8. Illusion
  9. Necromancy - Controlling the Dead
  10. Sorcery - Innate Magical Ability
  11. Transmutation
  12. Wizardry - Learned Magical Ability

20 Motives

  1. Ambition
  2. Disgust
  3. Duty
  4. Envy
  5. Glory
  6. Greed
  7. Immortality
  8. Justice
  9. Knowledge
  10. Legacy
  11. Liberty
  12. Loyalty
  13. Love
  14. Peace
  15. Redemption
  16. Restoration
  17. Survival
  18. Transcendence
  19. Unity
  20. Vengeance

20 Objects

  1. Armor
  2. Amulet
  3. Book
  4. Cloak
  5. Creature
  6. Creature Part - Unicorn Horn, Troll's Blood, Etc.
  7. Crown
  8. Holy Relic
  9. Key
  10. Map
  11. Orb
  12. Portal
  13. Resource
  14. Ring
  15. Source of Power
  16. Shield
  17. Staff / Wand
  18. Tool - Hammer, Paintbrush, Pen, Etc.
  19. Weapon, Mundane - Axe, Bow, Hammer, Spear, Sword, Etc.
  20. Weapon, Powerful - Nuke, Missile, Etc.

12 Planes

  1. Astral
  2. Chaos
  3. Elemental (Fire, Water, Earth, Air)
  4. Ethereal
  5. Fae
  6. Heavens
  7. Hells
  8. Material
  9. Order
  10. Shadow
  11. Demiplane
  12. Cthulonic Abyss

20 Races - Fantastical

  1. Beastfolk (Bird, Fox, Lion, Lizard, Minotaur, Fish, Etc.)
  2. Centaur
  3. Dwarves
  4. Dragons
  5. Elves
  6. Fairies
  7. Gnomes
  8. Goblins
  9. Halfling
  10. Half-X (Angel, Devil, Elf, Giant, Orc, Etc.)
  11. Humans
  12. Insectoids
  13. Kobolds
  14. Living Armor
  15. Merfolk
  16. Orcs
  17. Plasmoids
  18. Satyr
  19. Shifters
  20. Undead

20 Villains

  1. Aliens
  2. Crime Boss
  3. Death Knight
  4. Demigod
  5. Demon
  6. Devil
  7. Dragon
  8. Evil God
  9. Lich
  10. Machine
  11. Monster - Sentient
  12. Necromancer
  13. Politician
  14. Prophet
  15. Spirit - Bound to Artifact
  16. Vampire
  17. Warlord
  18. Witch
  19. Wizard
  20. Zealot